SUMMARY:
More than seven years amateur experience in Level Design for games including:
Doom Doom2 Final Doom (TNT and Plutonia) Duke Nukem 3D Quake Quake2 Quake3 No one lives forever Return to Castle Wolfenstein Skerren (Stage 5 Software’s first title) Four years experience with Radiant Proficient in QERadiant Q3Radiant and their plugins High-level entity scripting and shader scripting Proficient in Easy Gen Knowledge of Photoshop and PaintShopPro Extensive knowledge of the most up to date game engine technology Extensive knowledge of BSP/PVS and BSP/Portal engine technology
EDUCATION:
EDEXCEL advanced in information communication technology and computer networking. Pass with distinction. Self taught Level Designer.
ACTIVITIES: Level Design Video gaming General Computers Game engine technology Fitness (gym etc) Cinema and film. |
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